My dwm build
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  1. /* See LICENSE file for copyright and license details. */
  2. /* appearance */
  3. static const unsigned int borderpx = 2; /* border pixel of windows */
  4. static const unsigned int snap = 32; /* snap pixel */
  5. static const int showbar = 1; /* 0 means no bar */
  6. static const int topbar = 1; /* 0 means bottom bar */
  7. static const char *fonts[] = { "monospace:size=13", "fontawesome:size=13"};
  8. static const char dmenufont[] = "monospace:size=13";
  9. static const char col_gray1[] = "#222222";
  10. static const char col_gray2[] = "#444444";
  11. static const char col_gray3[] = "#bbbbbb";
  12. static const char col_gray4[] = "#eeeeee";
  13. static const char col_cyan[] = "#41008c";
  14. static const char *colors[][3] = {
  15. /* fg bg border */
  16. [SchemeNorm] = { col_gray3, col_gray1, col_gray2 },
  17. [SchemeSel] = { col_gray4, col_cyan, col_cyan },
  18. };
  19. static const char *const autostart[] = {
  20. "st", NULL,
  21. NULL /* terminate */
  22. };
  23. /* tagging */
  24. static const char *tags[] = { "", "", "", "", "", "6", "7", "8", "9" };
  25. static const Rule rules[] = {
  26. /* xprop(1):
  27. * WM_CLASS(STRING) = instance, class
  28. * WM_NAME(STRING) = title
  29. */
  30. /* class instance title tags mask iscentered isfloating monitor */
  31. { "Gimp", NULL, NULL, 0, 0, 1, -1 },
  32. { "Firefox", NULL, NULL, 1 << 8, 0, 0, -1 },
  33. };
  34. /* layout(s) */
  35. static const float mfact = 0.55; /* factor of master area size [0.05..0.95] */
  36. static const int nmaster = 1; /* number of clients in master area */
  37. static const int resizehints = 1; /* 1 means respect size hints in tiled resizals */
  38. static const Layout layouts[] = {
  39. /* symbol arrange function */
  40. { "[]=", tile }, /* first entry is default */
  41. { "><>", NULL }, /* no layout function means floating behavior */
  42. { "[M]", monocle },
  43. };
  44. /* key definitions */
  45. #define MODKEY Mod1Mask
  46. #define TAGKEYS(KEY,TAG) \
  47. { MODKEY, KEY, view, {.ui = 1 << TAG} }, \
  48. { MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
  49. { MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \
  50. { MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} },
  51. /* helper for spawning shell commands in the pre dwm-5.0 fashion */
  52. #define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
  53. /* commands */
  54. static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */
  55. static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, "-fn", dmenufont, "-nb", col_gray1, "-nf", col_gray3, "-sb", col_cyan, "-sf", col_gray4, NULL };
  56. static const char *termcmd[] = { "st", NULL };
  57. static Key keys[] = {
  58. /* modifier key function argument */
  59. { MODKEY, XK_p, spawn, {.v = dmenucmd } },
  60. { MODKEY|ShiftMask, XK_Return, spawn, {.v = termcmd } },
  61. { MODKEY, XK_b, togglebar, {0} },
  62. { MODKEY, XK_j, focusstack, {.i = +1 } },
  63. { MODKEY, XK_k, focusstack, {.i = -1 } },
  64. { MODKEY, XK_i, incnmaster, {.i = +1 } },
  65. { MODKEY, XK_d, incnmaster, {.i = -1 } },
  66. { MODKEY, XK_h, setmfact, {.f = -0.05} },
  67. { MODKEY, XK_l, setmfact, {.f = +0.05} },
  68. { MODKEY, XK_Return, zoom, {0} },
  69. { MODKEY, XK_Tab, view, {0} },
  70. { MODKEY|ShiftMask, XK_c, killclient, {0} },
  71. { MODKEY, XK_t, setlayout, {.v = &layouts[0]} },
  72. { MODKEY, XK_f, setlayout, {.v = &layouts[1]} },
  73. { MODKEY, XK_m, setlayout, {.v = &layouts[2]} },
  74. { MODKEY, XK_space, setlayout, {0} },
  75. { MODKEY|ShiftMask, XK_space, togglefloating, {0} },
  76. { MODKEY, XK_0, view, {.ui = ~0 } },
  77. { MODKEY|ShiftMask, XK_0, tag, {.ui = ~0 } },
  78. { MODKEY, XK_comma, focusmon, {.i = -1 } },
  79. { MODKEY, XK_period, focusmon, {.i = +1 } },
  80. { MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1 } },
  81. { MODKEY|ShiftMask, XK_period, tagmon, {.i = +1 } },
  82. TAGKEYS( XK_1, 0)
  83. TAGKEYS( XK_2, 1)
  84. TAGKEYS( XK_3, 2)
  85. TAGKEYS( XK_4, 3)
  86. TAGKEYS( XK_5, 4)
  87. TAGKEYS( XK_6, 5)
  88. TAGKEYS( XK_7, 6)
  89. TAGKEYS( XK_8, 7)
  90. TAGKEYS( XK_9, 8)
  91. { MODKEY|ShiftMask, XK_q, quit, {0} },
  92. };
  93. /* button definitions */
  94. /* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
  95. static Button buttons[] = {
  96. /* click event mask button function argument */
  97. { ClkLtSymbol, 0, Button1, setlayout, {0} },
  98. { ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} },
  99. { ClkWinTitle, 0, Button2, zoom, {0} },
  100. { ClkStatusText, 0, Button2, spawn, {.v = termcmd } },
  101. { ClkClientWin, MODKEY, Button1, movemouse, {0} },
  102. { ClkClientWin, MODKEY, Button2, togglefloating, {0} },
  103. { ClkClientWin, MODKEY, Button3, resizemouse, {0} },
  104. { ClkTagBar, 0, Button1, view, {0} },
  105. { ClkTagBar, 0, Button3, toggleview, {0} },
  106. { ClkTagBar, MODKEY, Button1, tag, {0} },
  107. { ClkTagBar, MODKEY, Button3, toggletag, {0} },
  108. };