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madiwka3 8b2d326d89 Online update 3 年前
audio 0.7.2 Update 4 年前
server Online update 3 年前
src Online update 3 年前
.gitignore 0.7.1 Added hit animations 4 年前
Madi.png First commit 4 年前
TSerial.lua First commit 4 年前
animator.lua Improved life for me and other coders 4 年前
buttonManager.lua First commit 4 年前
class.lua First commit 4 年前
config.lua First commit 4 年前
debuggame.sh Added reverse mode 0.7.4 3 年前
eball.lua Experimental Online 3 年前
font.ttf Improved life for me and other coders 4 年前
fullScreener.lua First commit 4 年前
main.lua Online update 3 年前
main2.lua New 3 年前
mainMenu.lua 0.7.2 Update 4 年前
mmm.jpg First commit 4 年前
music.lua Increased AI 3 年前
paddle.lua Improved life for me and other coders 4 年前
push.lua First commit 4 年前
readme.md updated readme 3 年前
roadmap 0.7.2 Update 4 年前
save.lua First commit 4 年前
ser.lua First commit 4 年前
simpleScale.lua First commit 4 年前
superPowerControl.lua First commit 4 年前
win.wav First commit 4 年前

readme.md

NuclearPong!

Pong reimagined. Poorly reimagined.

The basics:

As easy as riding a bike

*if you can ride a bike

Default controls for player 1:

  • [A] for up
  • [Z] for down
  • [S] while your counter says [S] and is white for a strong attack
  • [S] while your counter says [S] and is red to drop a NUKE
  • [X] while your counter says [X] to slow down time

Default controls for player 2:

  • [;] for up
  • [.] for down
  • [L] while your counter says [L] and is white for a strong attack
  • [L] while your counter says [L] and is red to drop a NUKE
  • [,] while your counter says [,] to slow down time

Playing

To play the game on Linux, just launch the ./debuggame.sh and enjoy the game! To play on Linux like a normie, you can Download the latest release (may be outdated compared to the source version) To play on Windows, download and install Love, then, ZIP the entire game, rename it to game.love, and run it with LOVE. To play an old, outdated EXE version on Windows, head to my website, and download the old, outdated game.

Changes

0.7.6 is here! With this update, I improved the AI, allowing it to follow 2 balls at the same time! I also added "Smart" difficulty, where the AI uses physics and math to pre-calculate where the ball is going to land. Alpha-testing of the Online gameplay is now here, although its stupid and doesnt work.