diff --git a/main.lua b/main.lua index b0bf1bd..33fe6d9 100644 --- a/main.lua +++ b/main.lua @@ -777,6 +777,7 @@ function nettest(dt) '|' .. gameState .. '|' .. tostring(ball[i].dx) .. '|' .. tostring(ballSpeed) .. + '|' .. tostring(paddle_SPEED) .. "|HOST") print("SENT: " .. lastSentKey) ts = 0 @@ -846,16 +847,16 @@ function clienttest(dt) print("SENT TO SERVER:" .. lastSentKey) confirmation = "N" local p = split(data, '|') - if p[14] then - if p[14] ~= "HOST" then + if p[15] then + if p[15] ~= "HOST" then confirmation = "U" end - if tonumber(p[15]) > 90 then + if tonumber(p[16]) > 90 then confirmation = "L" end for i = 1, maxBalls do local die = tonumber(p[2]) - lastSentKeyClient, ball[i].dy, player1.y, player1score, player2score, player1nukescore, player2nukescore, ball[i].x, ball[i].y, gameState, ball[i].dx, ballSpeed = p[1], die, tonumber(p[4]), tonumber(p[5]), tonumber(p[6]), tonumber(p[7]), tonumber(p[8]), tonumber(p[9]), tonumber(p[10]), p[11], tonumber(p[12]), tonumber(p[13]) + lastSentKeyClient, ball[i].dy, player1.y, player1score, player2score, player1nukescore, player2nukescore, ball[i].x, ball[i].y, gameState, ball[i].dx, ballSpeed, paddle_SPEED = p[1], die, tonumber(p[4]), tonumber(p[5]), tonumber(p[6]), tonumber(p[7]), tonumber(p[8]), tonumber(p[9]), tonumber(p[10]), p[11], tonumber(p[12]), tonumber(p[13]), tonumber(p[14]) end end end diff --git a/src/baseGame.lua b/src/baseGame.lua index 1955c3e..3758fd9 100644 --- a/src/baseGame.lua +++ b/src/baseGame.lua @@ -1057,18 +1057,12 @@ function clientsBaseGame(dt) if (striken == 1) then player1nukescore = player1nukescore * 1.2 - if (synctype == 0) then - paddle_SPEED = paddle_SPEED * 1.10 - elseif (synctype == 1) then - paddle_SPEED = ballSpeed / 10 - end if (synctype == 0) then AI_SPEED = AI_SPEED * 1.10 end if (synctype == 1) then AI_SPEED = ballSpeed * 1.1 / 10 end - ballSpeed = ballSpeed * 1.10 end player1nukescore = player1nukescore + 10 ball[i].dx = -ball[i].dx